i tried to make it so that when I press q my sword glows and gets longer so what I did is I made a separate part and made a script that teleports it to the sword’s cframe then weld it. The problem is it doesn’t work. Can you guys check what’s wrong with my script? or what I can do to make my sword look longer and glow?
here’s a video of how it doesnt work and at the end how I wanted it to look like:
local script:
local character = game.Players.LocalPlayer.Character
local rp = game:GetService("ReplicatedStorage")
local excalibureffect = rp:WaitForChild("ExcaliburEffect"):Clone()
local excalibur = character:WaitForChild("excalibur")
local uis = game:GetService("UserInputService")
local debounce = false
uis.InputBegan:Connect(function(input,isTyping)
if isTyping then
return
elseif input.KeyCode == Enum.KeyCode.Q then
if debounce == false then
debounce = true
excalibureffect.Parent = game.Workspace
excalibureffect.CFrame = excalibureffect.CFrame * CFrame.new(excalibur.Position)
local weld = Instance.new("ManualWeld")
weld.Part0 = excalibureffect
weld.Part1 = excalibur
weld.C0 = weld.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
end
end
end)