How do I remove this "LocalizationTable" bloat?

I’m experiencing some slow loading times in my game, so when I decided to tick an option in Studio that allows me to see what objects might be causing this, it appears that ChatLocalization and these hidden LocalizationTables appear to be behind this issue.

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I do not use Localization at all in my game, and I also have everything related to it disabled. How exactly can I remove these two weights and prevent them from generating during playtesting?