How do I rotate the player on FilteringEnabled without using remotes?

I need to rotate the player but just using the CFrame of the torso doesnt replicate to other clients or the server

Are you trying to rotate the player through a LocalScript? That’ll never replicate to the server without the use of remotes, and thus will never replicate to other clients. You need to use a RemoteEvent or switch to a normal script.

Could a body gyro work, Dont body movers replicate to the server?

A body mover might work due to your character being under your client’s network ownership.

Alright ill try that thanks man!