Hello everyone. I’m currently making a game where I need to save bought guns for another session. Is it possible to do so using datastores? If so how? Thanks for reading.
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You can put the names of the guns that the player owns in a table and then save that table when the player leaves the game. Similarly, get the table from the DataStore and read its content when a player joins the game, and give the guns to the player.
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Agreed. I also think you should look into concatenation of your tables in the event that you have a lot of different guns with different mods.