How do I script Moon Animator animations into my game? (including camera and objects)

I need to know how to script my Moon Animator animation in game. I’ve encountered an issue that has me stumped.

My main issue: The Export All function

The function itself exports only Rig Tracks and the Camera Track, leaving out the Object tracks. Not only that, but when exporting a Rig track and porting into Animation Editor, it only shows the rotations of the Rig’s parts and leaves out the CFrame property. Is there a way to get past these? Or do I have to script their movements/positions entirely?

I’ve read a guide for the camera track, so that’s out of the question. I just require assistance with the Rig tracks and object tracks.