Hey there, I have not seen a single post about this problem, so I thought I would make a thread about it. I have a button and a frame in my main game, but, they sometimes overlap during animations and buttons still trigger. So, I made a dummy game to test this out.
Here are the two buttons without overlapping (look at the output):

If I overlap them with another button, the button does not fire:

But here’s the problem, if I do the same thing, but this time with a frame, it allows clicks through them:

How do I stop overlapped button clicking?