I want to know how to make the player stop respawning on the client
Why you may ask?
Well if there’s a part where I want the player to respawn and only that player without using :LoadCharacter() (because its a bit buggy)
I would need to do that.
I want to know how to make the player stop respawning on the client
Why you may ask?
Well if there’s a part where I want the player to respawn and only that player without using :LoadCharacter() (because its a bit buggy)
I would need to do that.
Players.CharacterAutoLoads
controls whether a character is automatically respawned after they die, if you set it to false, you can then use :LoadCharacter()
when you need to respawn someone
But I want to do this on the client.
pretty sure you can still use :LoadCharacter()
on the client, you just have to disable CharacterAutoLoads in the explorer or with a script