What I want to achieve is to texture something in Blender (Which I also have no idea how to do) and then export it into roblox studio and make my mesh looks better. I know there has been posts like this but by looking through them, they have given me no answers.
make the texture of your own style on any type of 2d image editor like photoshop adjust your mesh into it and convert that texture into decal in Roblox and yous the texture id in meshpart
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Oh I meant like color something in blender and then take that color int roblox studio because last time I colored the object and exported it, it was just white and not the colors I had set
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yes bro you want to import texture also in roblox in form of decal
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On top of that, when making the texture you should use Blender to UV Map the texture, then export that as an image.
(Correct me if Iām wrong. Try looking at a Blender tutorial as well.)
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