How do i to change to mouse clicked?

	IconButton.MouseButton1Click:Connect((function(input)
		if debounce and input. -- Need To Change
	end))

UserInputService.InputBegan:Connect(function(input)
	if debounce and input.KeyCode == Enum.KeyCode.Tab then
		debounce = false
		if Cancel.Visible then
			SetProfileEnabled(false)
		else
			open = not open
			SetPlayerList(open)
			wait(tweenTime + 0.1)
		end
		debounce = true
	end
end)

To change the input to detect when the player clicks their mouse, you would use Enum.UserInputType.MouseButton1:

local UserInputService = game:GetService("UserInputService")

UserInputService.InputBegan:Connect(function(Input)
	if Input.KeyCode == Enum.UserInputType.MouseButton1 then
		-- Code here executes when the player clicks
	end
end)
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Thanks For Teaching Me It Was My 1st Time Using This Dev Forum

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