Alright so I have a script to lock the players mouse in the middle of the screen, However Im unsure of how to undo it, Im able to undo it and the mouse moves freely however the camera is all glitched, I cant rotate it at all. Its all in a local script
local UIS = game:GetService("UserInputService")
local RS = game:GetService("RunService")
local KeyCode = Enum.KeyCode.E
function MouseLock(Name)
RS:BindToRenderStep(Name, Enum.RenderPriority.Input.Value - 1, function()
UIS.MouseBehavior = Enum.MouseBehavior.LockCenter
end)
return function() RS:UnbindFromRenderStep(Name) UIS.MouseBehavior = Enum.MouseBehavior.Default end
end
UIS.InputBegan:Connect(function(Key, gameProcessed)
if Key.KeyCode == KeyCode and not gameProcessed then
local unbind = MouseLock("MouseLock")
repeat RS.Heartbeat:Wait()
until not UIS:IsKeyDown(KeyCode)
unbind()
end
end)