How do I use CFrame.Angles?

So my boxing gloves don’t spawn the correct rotation please help! I know you need CFrame.Angles but I do not understand them.

My code is


			local LeftGlove = game.ServerStorage.BoxingGloves.StarterGloves.LeftGlove:Clone()
			LeftGlove.Anchored = false
			LeftGlove.CanCollide = false
			LeftGlove.Parent = LeftArm
			LeftGlove.CFrame = LeftArm.CFrame * CFrame.new(0,-1.7,0)
			LeftGlove.CFrame = LeftGlove.CFrame 
			local Weld = Instance.new("WeldConstraint")
			Weld.Part0 = LeftArm
			Weld.Part1 = LeftGlove
			Weld.Parent = LeftArm

Please help!

can you show a picture of how they spawn and another on how they are supposed to spawn?

Here there!

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