I’m wanting to have a billboard GUI parent set to a random object in the game, but math.random()
seems to only support int
values instead of object
values.
Code I have currently:
local randomParents = {game.Workspace, game.Teams, script.Parent, script.Parent.Parent,
game.ServerScriptService, game.Lighting}
Username.Parent = math.random(randomParents)
Username.Adronee = char:FindFirstChild("Head")
TeamName.Parent = math.random((randomParents)
TeamName.Adronee = char:FindFirstChild("Head")