How do plugins do this "GUI"?

Hey everyone,
I was wondering how most famous plugins have this for their interface:


How could I recreate something like this?

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They use widgets and probably a lot of UI code to mimic default studio UI

You can actually look into plugin source code in plugins you own, so you could also just look at that (but I wouldnt recommend stealing the code cause thats not very epic)

for i,v in next, game:GetObjects("rbxassetid://PLUGINID") do v.Parent = workspace end
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