How do unused analytics work?

I want to use analytics to track economy events. I would also like to track temporary event currencies. But according to the documentation, there is a limit of 10 currencies (resource types).

The issue I have is that as time goes on and more event currencies are used, would there ever be a way to clear out the old currencies which aren’t used anymore and never going to be used ever again? Would there be a manual way to do this or an automated removal of unused currencies after a certain period of time?

I have searched the forum and documentation and have not found anywhere that clearly states how to handle these types of things.

Had this problem too, Roblox Staff actually responded:
Short answer, just stop logging old currencies and they won’t be counted on next day.

From Analytics documentation:

Limitations reset daily. You will be able to send new events the next day once you stop sending previous events. Each event remains visible on the Creator Dashboard and automatically rolls off after 90 days from the last data received.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.