What would be the approach for this? You can find a design like this in hitman card game. [RANKED] Hitman Card Game - Roblox
Essentially, one large server in the experience hosts multiple lobbies of the same game being played. How do I handle these games happening concurrently? Would a single script that is being fired from a remote event each time a game is started by a lobby host work?
I’m trying to create a similar game and while I have the lobby figured out, when it comes to hosting concurrent games what would be the most efficient way to handle this?