How do you export a mesh deformation rig to blender?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

I want to export a mesh deformation rig from roblox to blender to animate.

  1. What is the issue? Include screenshots / videos if possible!

When I use the Den_s blender animation plugin and then imported it into blender, the bones aren’t there.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I have tried searching this on google and the forum but didn’t find any solutions.

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