My game has lootboxes that give you specific items, e.g. a hat, hair, face, etc.
The problem is that I’m not sure what to do if the player owns all of a certain item. I want to give them the other items, but not that one. Should I just reduce the price of the lootbox or something? What if the player owns everything?
What do the people that use lootboxes here do when that stuff happens?
The implementation of a simple solution like this would make duplicates less of a problem and promote repurchasing of loot boxes with content that a user already has.