How do you make a beam slowly expand?

Hello All,
I’m trying to figure out how beams work and I’m curious on if there’s a way to make a beam slowly expand similar to how a lightsaber does? Where it slowly rises up and then slowly comes back down.

I’ve tried tweening one of the parts with the attachment but it doesn’t seem to work if it’s welded to a part that’s constantly moving, as the tween basically anchores one of the attachment parts until it’s over.

Any suggestions?

Hey there, I would use the Enum.TextureMode.Stretch to animate the movement towards the end attachment. Seek more information on it’s documentation

This doesn’t seem to work, I’m more looking for how I would get a beam to slowly appear from Attach0 to Attach1. Currently no matter the mode it just instantly appears when i Enabled the beam

In that case I would tween the scaling and transparency of a beam and possibly create an Attach2 to drag from 0 to 1

Tween the position of the second attachment.

4 Likes

10/10 no notes, easiest solution