I’m making a game, and I want to know how to make a part that will change your team to another team, not being a spawn point, how would I do this?
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You can connect a Touched event to a BasePart, then just use your TeamService knowledge to switch teams, since I never study about TeamService yet.
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Do you mean something like a touch pad that allow players to switch team?
In this case:
-
BasePart.Touched
as input - Using the argument that is returned from the event to find the player, e.g.
Players:GetPlayerFromCharacter()
, remember the argument is anotherBasePart
or equivalent subclasses and you’ll have to find the character - Change the player’s team as accordingly
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Yes, I mean a touch pad that allows players to switch teams.
SpawnLocatons actually have a property that allows team change on touch! Check it out!
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You can add a spawn location, find in the properties “AllowChangeTeamOnTouch” and “TeamColor”.