With the body position MaxForce had a vector3 property:

So you could just set the Y part to 0 to make it not affect the Y axis.
But with the AlignPosition, MaxForce is just a number:

So I cant make it ignore the Y axis…
Does anyone know how to go about doing this with an AlignPosition, or will I just have to use a BodyPosition?
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AlignPosition
accepts a vector3 input for single-attachment mode. You just need to do math to get rid of the Y axis of the vector3 in question
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I was using two attachment mode, but if I’d do it that way I’d probably need to constantly update in a loop which would probably be a bit laggy. It’s fine though, I ended up using something instead of an AlignPosition anyway.