How do you make Rock Debris

Hello I’m currently working on a game that includes an explosion.

What do i want to achieve?
I want to make a flying rock debris for explosion effects

What is the issue?
I tried making it but it just wont scatter they always tend to stick to one another

What solutions have you tried so far?
I’ve try using things like Body velocity,Body Force and CFrames but it just won’t work :confused:.

Im asking for help at this point :slight_smile:
Thanks in advance!

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The part that is being shown as the explosion part, you can seperate that into #number of pieces, and give each piece a bodyforce from what direction a bullet/rocket came from.

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i forgot to put this as solution but this helped me a few years ago thanks!

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One brute force way is just to create a lot of parts and apply physics to them with a force. (All using code when the explosion is triggered.)

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