How do you make the code to add the number * rebirths using EternityNum

Before you go and solve this make sure you use this resource
EternityNum Backup - Roblox If you don’t the code wont work and since the original one is offsale

Anyways whenever I try do value + (number * rebirths) using EternityNum it just comes out with 20 instead of example 5B.
Here’s the code

local Data = game:GetService("DataStoreService"):GetDataStore("LeaderStats")
local eTeN = require(game.ReplicatedStorage.EternityNum)
local player = game.Players.LocalPlayer


    local Stats ="Folder",player)
    Stats.Name = "leaderStats"
    local StatsInvis ="Folder",player)
    StatsInvis.Name = "DontSee"

    local Cash ="StringValue", Stats)
    Cash.Name = "Cash"
    Cash.Value = 1e3
    local nCash ="StringValue", Stats)
    nCash.Name = "nCash"
    nCash.Value = 0

    local Rebirths ="StringValue", Stats)
    Rebirths.Name = "Rebirths"
    Rebirths.Value = 1e8
    local nRebirths ="StringValue", Stats)
    nRebirths.Name = "nRebirths"
    nRebirths.Value = 1e8
    local RebirthCost ="StringValue", StatsInvis)
    RebirthCost.Name = "RebirthCost"
    RebirthCost.Value = 0
    local nRebirthCost ="StringValue" ,StatsInvis)
    nRebirthCost.Name = "nRebirthCost"
    nRebirthCost.Value = 2500
    local RebirthPricePentaly ="StringValue", StatsInvis)
    RebirthPricePentaly.Name = "RebirthPricePentaly"
    RebirthPricePentaly.Value = 0.05

    local nRebirthPricePentaly ="StringValue" ,StatsInvis)
    nRebirthPricePentaly.Name = "nRebirthPricePentaly"
    nRebirthPricePentaly.Value = 0.05

    local CashUpdate = eTeN.convert(player.leaderStats.Cash.Value)
    local RebirthUpdate = eTeN.convert(player.leaderStats.Rebirths.Value)
    local RebirthsPrice = eTeN.convert(player.DontSee.RebirthCost.Value)
    Cash.Value = eTeN.short(CashUpdate)
    Rebirths.Value =    eTeN.short(RebirthUpdate)
    RebirthCost.Value = eTeN.short(RebirthsPrice)
        local eTeN = require(game.ReplicatedStorage.EternityNum)
        RebirthCost.Value = 0        
        local firstvalue = RebirthCost.Value
        local secondvalue = nRebirthCost.Value
        secondvalue = eTeN.add(secondvalue,thevalue)
        RebirthsPrice = eTeN.bnumtoeternity(eTeN.strtobnum(player.DontSee.RebirthCost.Value))
        RebirthsPrice = eTeN.add(RebirthsPrice, thevalue) 
        RebirthCost.Value = eTeN.short(RebirthsPrice)


    local leaderstats = seeker:WaitForChild('leaderStats')
    local ok = leaderstats:WaitForChild("Rebirths")
    local seekerscash = leaderstats:WaitForChild("Cash")

    seekerscash.Value = eTeN.bnumtostr(eTeN.add(seekerscash.Value, eTeN.mul(ok.Value, 50)))

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it's easier for people to help you!

-- This is an example Lua code block

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

I had to make a new one because I screwed up the original one