How do you make tunnel reverb?

Ok so I’m making an RP game and i need to make reverb when you go into a tunnel for all sounds.

I tried looking on youtube and have found nothing. I also tried myself but I just couldn’t figure it out.

2 Likes

You could’ve found this with a quick search. The property you’re looking for is SoundService.AmbientReverb.

Please make sure to do thorough research, not just use YouTube. Search the forums, search the Developer Hub, run one on even Google first.

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Adding to this, you should use region3 to check if the player is in the tunnel.

This video might help you understand Region3 a bit better : https://m.youtube.com/watch?v=L_Jga2MgRdU

Only difference is you’re changing SoundService.AmbientReverb instead of changing the song.

Good luck!