I’ve been playing Bus Simulator by @NobleReign again, and I was playing around with the AirPods, this pans stereo audio.
I should clarify that I’m only asking for this on stereo output, I dont think full 3D attenuation can be panned like this.
How do you even do this?
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I’m not at a computer atm but can you describe what you mean by audio “panning”? Do you mean just the sound source moving left to right?
@NobleReign seems to be active on the devforums, so maybe they’ll actually be able to answer this themselves.
That’s what audio panning is, so I presume that is in fact what they are referring to.
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it’s just a normal sound on an attachment that’s placed directly to the left or right of the camera on every frame 
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that is a goofy way of doing it for sure
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