How do you set the dictionary values of a module script?

I want to have a module with the name of the player I want linked to a number that has some other purpose but I don’t know how to set the first values in the dictionary.
For example I have:
local module = require(game.ReplicatedStorage.ModuleScript) (Has no values inside at all yet)
GamerGodPro = 200 (This is in my server script)

I now want to make a dictionary with all the players that had a number linked to them and set that number to the player. Can someone tell me how to do this?

This is just a sample.

--module

local module = {}

module.Players = {}

return module
--server/local

local module = require(script.ModuleScript)

module.Players["Player"] = 123

print(module.Players["Player"]) --123

Player is just an example of a player’s name.

image