I’ve created an elevator game and it’s no where near the competition. It might be the marketing/branding or the floors might be boring? I’m unsure so I’m looking for feedback from others which is why I came here. Any feedback would be great, be as critical as you want.
I know that my game is lacking behind in average visit length, but even if I reached the same average time, my game would be at 50 concurrent while theirs is at > 1000. The issue goes beyond.
I don’t really like it theres not a lot of rooms and what rooms there are, theres a couple of rooms of jokes that aren’t really funny and showing them over and over won’t make them any more funny; and the mini games either don’t give you enough time to complete it, or are just boring to play(the obby, no oxygen). It is also very glitchy and after a death i was unable to unequip a skin or use my emotes; and the game gets progressively laggyer the longer you play which might mean a memory leak.
I agree. My game is a good amount of rooms behind. The obby is too generic and the oxygen one is boring. I found out that you’re given too little time in the atlantis map, maze, and smoothie map. Right now there is a bug where you cannot equip skins after dying and it’s a major problem that I plan to fix soon. There might be a memory leak; the game was created a long time ago when I had less experience.