Hello. I want make chair with stretching cloth:

The problem, is that cloth if wrongly stretching:

But I want smth like this:

There’s how verticles placed, and their weights:
Can someone say me, what’s wrong with this skinned cloth?
Hello. I want make chair with stretching cloth:

The problem, is that cloth if wrongly stretching:

But I want smth like this:

There’s how verticles placed, and their weights:
Can someone say me, what’s wrong with this skinned cloth?
Did you check your armature? If so i have no idea how to help
Armature consist only of 2 bones - back and seat. Every affected vertex have behaviour of 1-weighted, even if I paint in to 0.1. 2 bones haven’t any crossing vertex
I found 3/5 solution - just add another one “Root” bone, which have every vertex weight set to 1.