How good is roblox optimisation? Is there any way to improve it further with LUA?


I’m developing a big game (+2 mil triangles and around 4500 image textures). I know roblox has some tools to enhance the experience like Streaming and an option to disable shadows and having a more basic lightning, but I also want to attract people with lower-end pcs into my game and I was wondering if roblox optimisation is good enough to make my game playable for these type of players and if it is possible to improve it further thru LUA (like implementing LODs, low-poly versions of the map for when the player is not seeing it)