How I can make a bombox on my Game?

When the audio update of 2022 Upcoming changes to asset privacy for audio it has actually ruined the whole boombox thing, I have tried to search a bombox but I can’t see anything, booth game have a fixed boombox that plays any available audio on the marketplace of creator so how I can make a workable boombox?

make a sound
set the sound to some id the player puts in
and then you can play/pause/cancel the sound with whatever logic

local sound = Instance.new("Sound")

sound.Parent = boombox
sound.SoundId  = "rbxassetid://123456789" -- example, can be any id

--some methods you can use on sounds
sound:Play()
sound:Pause()
sound:Stop()
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Ty, I don’t know why I thought it changed because I tried to play an audio on a old bombox and it didn’t worked even if it was on the marketplace.

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