How i can make physics work on client

Hello devs.
Today i wanted to make a ragdoll, i made it physics based but when i put it in my game i was surprised that it just freezes, it works only while it colliding when some other physics object that can be found in server explorer. I wanted to make ragdolls smooth so when you shoot someone they instantly falling in ragdoll only on client that killed this player, i guess if i will make ragdolls spawn from server they will work but its not gonna be smooth. So how do i can make physics work at client without server doing anything?