I’m new with animation and I’m making a battle game that when a player use a special attack, it makes a long animation with the player who used the attack and the player/npc that was hitted by the attack.
To make that I need to see the two animations same time to see if the keys (and animation) are on the correct location.
I already tried to switch the animations to see each time the keys but when I make that, my animation start to crash and the keys go to other locations (and I see a warning saying that) and the time instead of 0:00/1:00 go to 0:00/0:07 and I can’t put in 1:00 again.