I’m making a health color hud, but is inverted , how change saturation 1 → 0 and 0 → 1??

(0, 1 - (hum.Health / hum.MaxHealth), 0)
try these arguments
Nope,it turn black , but i found a solution
Color3.fromRGB(255, (hum.Health/hum.MaxHealth)*255, (hum.Health/hum.MaxHealth)*255)
It’s black because the value in the parameter is 0.
yea if you have full health it is 0
1 - (100 / 100) = 0
It is the saturation value that needs to be changed according to the health. The hue and value are constant.