ScreenGui.Changed:Connect(function(prop)
if prop == "Enabled" and not userInput:IsKeyDown(OpenUiKeybind) then
if ScreenGui.Enabled == true then ScreenGui.Enabled = false return end
if ScreenGui.Enabled == false then ScreenGui.Enabled = true end
end
end)
ā¶ Maximum event re-entrancy depth exceeded for Object.Changed when calling anonymous function on line 444 in Players.aeroactual.PlayerScripts.Script (x2)
(should only run once)
im missing something but i think its crashing because its looping or something
if it is looping, why is it?