Hey i’m trying to manipulate the players camera
I added a serverscript to detect when a player is added, and as the DevKing said it would work. But it doesn’t unless i add a wait 2 before i fire a remote event. So my question is how do i know when the camera is loaded since i want to manipulate the camera as fast as possible, since im doing a intro gui.
Yea I wouldn’t handle intro guis on the client
Use this code in a local script to detect when it is added instead.
if not workspace.CurrentCamera then
repeat task.wait() until workspace.CurrentCamera
end
local cam = workspace.CurrentCamera
1 Like