How to make GUI with Proximity Prompt like in game PLS DONATE?
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They likely parent the ProximityPrompt instance to a very small, completely transparent, non-collidable BasePart instance.
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You could also parent the ProximityPrompt in an attachment, then move/rotate the attachment. Note that the attachment must be inside a BasePart instance.
For the TextBox gui popup, I would say make the gui, then put it in ReplicatedStorage. Whevenever the prompt gets triggered, make a clone of that gui, then put in into the player’s PlayerGui.
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