How many robux do you put in sponsors on average when your game is day 1 (Or recently published)

Hello !

And to have an idea, in general how many visitors do you manage to get in 24 hours with your amount? (I know it depends on a lot of factors but I say in general)

Thanks :slight_smile:

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30K a day on advertisements with a 2% CTR.
Gives you averagely 10 players in the game every minute.
With sponsorships, your CTR would definitely be lower, but the results should be generally better since more people see them.

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Thank you for your clear and precise answer.

In your opinion: is it better with a budget of 10000R to put 1000R every day for 10 days or to do 5000R on 2 days, or 10000R in one day?

10K wouldn’t get you a playerbase whatever you do.
It means, after that you stopped advertising, your game will drop back to 0 concurrent.
If you got a good CTR, I would do 1K first to get some good ratings and then 9K, if you’re lucky your game might get a spike.

Ok, thanks for theses informations. Indeed it’s difficult to make your game known without spending a lot of robux. That’s why I’d like to spend a reasonable amount of robux hoping to make the game known (at least) so that a youtuber will come across it, make a video and thanks to that a community will be able to be formed. Especially since the game style I developed is very popular among youtubers (Find The… game), and my game stands out in some aspects. I had about 400 visitors, with a pretty good average playing time and the feedback I get is very good too. That’s why I wish the game could attract more people now