How many times can you call :PlayerOwnsAsset()

I know that after a certain amount of time, calling it too much in a certain amount of time in the code without some sort of break/delay will cause it to overflow/give and error, and you can’t get output from it.

In general, how many times in how many minutes/seconds can you call :PlayerOwnsAsset() before it gives an error?

I’m not sure if this is still the case but, I believe that it’s 500 requests/min (8 requests/sec) for all APIs.

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That’s the request limit for HttpService, doesn’t necessarily mean it applies to internal functions that perform web calls. These functions use a special service called HttpRbxApiService which allows them to make calls directly to the site’s endpoints.


Neat !! Thanks for letting me know.