I know that after a certain amount of time, calling it too much in a certain amount of time in the code without some sort of break/delay will cause it to overflow/give and error, and you can’t get output from it.
In general, how many times in how many minutes/seconds can you call :PlayerOwnsAsset() before it gives an error?
That’s the request limit for HttpService, doesn’t necessarily mean it applies to internal functions that perform web calls. These functions use a special service called HttpRbxApiService which allows them to make calls directly to the site’s endpoints.