Hey everyone!
Recently, I have been making a strategy game along the lines of Civlization, and I am almost finished with the movement system for units. However, I am using a bandage styled selection system for testing purposes, because there is still one big thing I need to figure out:
How many units should be allowed on a tile?
I have considered a system like Civ 5, where there was only one unit allowed per tile. There is also Civ 6, which has a class system of civilian and military, and only one of each can be on a tile at the same time.
I could also have a certain amount of units allowed on a tile, like two or three.
Any suggestions? I’ve put up a poll to gather data:
- Civ 5 (one unit per tile)
- Civ 6 (civilian and military units, one of each per tile)
- Two or three units per tile
- Other
0 voters