Coeman_577
(Coeman_577)
January 29, 2020, 7:50pm
#1
I am releasing a game soon and I am not sure how many robux I should put into ads/sponsoring. Any suggestions?
sciville
(sciville)
January 29, 2020, 7:55pm
#2
This topic has been done many times please use the search bar first before posting.
2 Likes
starmaq
(starmaq)
January 29, 2020, 7:56pm
#3
This is just a brief overview of the Roblox advertisement system and how to make it work in your favor. I have posted this in a couple individual threads but I thought I would finally make a post about it. Shoutout to @Polyhex for allowing me to use his ads as examples.
Keep in mind that a lot of this is subject to personal interpretation and if you have a different way of marketing on Roblox I highly encourage everyone to make their own post!
There are 3 ad styles on Roblox. These have been a…
This can help maybe
And also this
Sorry if this is the wrong category but I wasn’t sure where I should’ve put this.
I have no clue on how much I should spend. I know about advertising (CTR, the basics, etc). But I really don’t know how much I should spend or how to spend it. I was thinking a budget of $800 would be good for my purposes. I have also been working on building a twitter fanbase on my game. How much do big games that get to the front page spend? (besides getting people from outside sources like social media). Also I…
3 Likes
ZeezyRed
(UnwaveringResolve)
January 29, 2020, 8:17pm
#4
I’d recommend starting off small as your game is starting so you can get player feedback (250 - 500), and as your game grows move up to around 1000 and maybe higher when you are certain that your game is ready for a large amount of players.
3 Likes
you really came to comment that rather than ignoring it or helping him find an answer
2 Likes
Sailor_Bea
(Sailor_Bea)
Closed
January 31, 2020, 10:39pm
#6
Please use the search feature before posting