I plan on making a mining game and would like to do the following.
- Call FireServer() every second (this is the swing speed of the pickaxe)
- Calculate ore gains/xp on the server
- Return results to the client via FireClient()
Maximum players will be 12/server.
performance wise, if all 12 players were mining simultaneously would there be any issues with the server handling the load?
Thanks for any advise.