How should I go about making a fire effect for my molotov?

I have a few ideas, but I don’t know which one is best/would work best or if anyone else has a better idea?

  1. Just create a big part at the location of the impact that damages you if you touch it (issue: walls)
  2. Spawn several small invisible flaming parts that just go flying near the impact zone an anchor after they’ve settled and is unable to collide with players (spreads fire out, maybe makes it more realistic, idk)

Which one do you think is best? Or maybe you have a different, better idea?

I think 2 would look really nice, but thats just me

Poll

  • Option 1
  • Option2
  • Other

0 voters

If you want me to take it down, just tell me

No no I think the addition of a poll is actually a great idea, how do I set those up (for future reference)?

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