Fairly small question here, but I’ve been wondering as to how I should go about saving various units, each with their own stats, appearances, and so on. I have a 2 ideas, but I am not sure as to which I should choose.
1: Each unit has their personal datastore tied to the player, saved in multiple string values
2: Save everything in one single string value as a large dictionary.
If you have any other ideas, please do share. Thanks.