How to achieve this arch movement?

For the last few days, I’ve been attempting to achieve this arch movement to move a part from A to B, however, I don’t know what the best way for it would be.


I’ve tried using waypoints and TweenService however the movement isn’t really realistic in the corners, I’m looking for it to be smooth in the corners.

I thought about body movers but I don’t see how they can look realistic.

Any sort of feedback is appreciated.