How do i add a mesh to a dummy’s head?
this is my script.
game.Workspace.GokuHair.BrickColor = BrickColor.new(“Black”)
local GokuHair = game.Workspace.GokuHair
GokuHair.Anchored = true
local Humanoid2 = game.Workspace.Dummy
local character = script.Parent
local Humanoid = character:WaitForChild(“Humanoid”)
local ServerStorage = game:GetService(“ServerStorage”)
local Hair = ServerStorage:WaitForChild(“GokuHair”):Clone()
Hair.Parent = Humanoid2
also when i run the game the hair is just above the dummy’s head floating how do i make the mesh anchor to the dummy’s head.
When I unanchor Gokus hair then it just fall to the ground.