How to add assets not owned by me through a script

I was working on a game in which you could import models and then someone told me InsertService:LoadAsset() does not work if you dont own the asset.
Help

You asked a question in which you directly have the answer, second answer: No, you cannot use LoadAsset on assets you don’t have in your inventory, unless it is free or owned by Roblox.

Yes if I’m correct you can only use your own and ones by by roblox too

yeah but i was asking if there was some way to do it :pensive:

If you absolutely need it, you can setup a server/bot that takes ID as parameter and purchases the model, sending a OK to your game allowing you to insert it.