I’m currently making a system where depending on your class you get a set of body colors and accessories in your character.
I’m doing this using HumanoidDescription but adding accessories is a bit tricky, according to the Wiki to add an accessory you need an asset ID for the accessory. However, I’m using custom accessories and there is no way of getting their ID (since they weren’t published to roblox). is there another way I can add those custom accessories?
If theres no ID to use (a roblox asset) then its not possible to use HumanoidDescription and apply it.
You would need to handle your custom accessories in a different way alongside with your current system to apply the HumDescription.
Save the custom accessory in ServerStorage, check the data from the Player (Datastore or anyway you like to) clone the respective one and add the accessory to the Player.