How to add objects to a rig after Roblox's Animation constraint update?

I would like to “weld” this fork to the rig. I want it to be animated however, my only workaround right now is to weld it to the hand but the problem with that is it’s not animated.

I have already added an animation constraint with 2 attachments but it doesn’t work. Without the weld constraint it falls through the world and is not animated.

How do I fix this?

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You can just keep using Motor6D or set AnimationConstraint | Documentation - Roblox Creator Hub to true

Ah right my issue was setting that to true lol!

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