Hi, as you can see in the title, I am trying to add an IntValue which is equal to the text of a Texbox, in a condition, when it reaches 5M of strength in figures in the leadersstats, when the condition of reaching 5M of force should be added instantly to the value of the IntValue called SpeedValue, and the change in the text of the TextBox should also occur since both values are equal or synchronized but it does not, it only changes when I reset the character, everything is doing in a local script which is the following:
local SetSpeedBox = script.Parent
local SpeedValue = script.Parent.SpeedValue
local SpeedNumber = tonumber(SetSpeedBox.Text)
local player = game.Players.LocalPlayer
if player.leaderstats.Strength.Value >= 0 then
SpeedValue.Value = SpeedValue.Value + 1
wait()
SetSpeedBox.Text = SpeedValue.Value
end
if player.leaderstats.Strength.Value >= 5000000 then
SpeedValue.Value = SpeedValue.Value + 1
wait()
SetSpeedBox.Text = SpeedValue.Value
end
if player.leaderstats.Strength.Value >= 10000000 then
SpeedValue.Value = SpeedValue.Value + 1
wait()
SetSpeedBox.Text = SpeedValue.Value
end
SetSpeedBox.FocusLost:Connect(function(Pressed, Click)
if Click.UserInputType == Enum.UserInputType.MouseButton1 or Pressed then
print("Off!")
if SpeedValue.Value == 1 then
SetSpeedBox.Text = SpeedValue.Value
if SpeedValue.Value >= 1 then
SetSpeedBox.Text = SpeedValue.Value
end
end
if SpeedValue.Value == 2 then
SetSpeedBox.Text = SpeedValue.Value
if SpeedValue.Value >= 2 then
SpeedValue.Value = SetSpeedBox.Text
elseif SpeedNumber == "1" or "2" and Pressed then
SpeedValue.Value = SetSpeedBox.Text
end
end
if SpeedValue.Value == 3 then
SetSpeedBox.Text = SpeedValue.Value
if SpeedValue.Value >= 3 then
SpeedValue.Value = SetSpeedBox.Text
elseif SpeedValue == "1" or "2" or "3" and Pressed then
SpeedValue.Value = SetSpeedBox.Text
end
end
end
end)
SetSpeedBox:GetPropertyChangedSignal("Text"):Connect(function()
SetSpeedBox.Text = SetSpeedBox.Text:gsub("%D+", "");
end)
I do not know if I am letting something happen or if there is something in the code, everything seems to work as I want but the value does not change the moment the condition is met, only when doing a reset and also there I try to do that if it tries to change a value greater than it should have, it is changed to the previous value but if it is less, then it is left with that change but it does not seem to work either.
Thanks for reading and I look forward to some help!