How to allow players to stand on a moving part?

I want to allow players to stand on a part that is moving. I tried several ways to move the part including tweening and legacy body movers, but everyone keeps falling off. What should I do?

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You could use a wallstick bit that might not be the best option

Maybe try using part:SetNetworkOwner() (not recommended but give it a try)

This is for an obby and I don’t think SetNetworkOwner will work for a part that everyone needs to use.

Make a loop which is positioning a player to the part’s CFrame

How would I do that, could you give me an example?

Nevermind, I found out that the MaxForce on the BodyPosition I was using was set too high. Thanks for the help guys.

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