i have made an animation for my crab but when i do walkanimtrack:play()
the animation does not play.
any ideas on why this happens?
Instead of using Humanoid.Running you can use a server sided version of the animate script the player uses. And you can change the walk animation id to the crab animation. You can find this animate script in toolbox. From there put the script inside the crab or npc and go inside it, then change the animation in the walk value.
If this is confusing please tell me. I can provide the animate script if possible.
I am a bit confused. I’m not really good with coding so please forgive me for not knowing advanced terminology.
Oh I don’t know if you read the title but the thing I’m trying to animate is a crab so it does have 6 legs. would this be a problem?
No it shouldn’t. Unless you welded it wrong.
ok but can you show me the animation script?